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Tuesday, August 16, 2011

simulators...

...oh, how I hate thee!

The wheelchair works fine, in fact, it works better than I thought it would at the start of the project.  But the simulator...well....it's skewing my data to make my project crappy!  I mean, it's totally a design flaw though, I designed this to be in a real environment not on the simulator environment.  I designed the control so it uses your intuition, sense of direction and ability to anticipate.  This creates a fast response for the subject.  But, in the simulator you are stripped of these skills and now you have to rely on a chain reaction.  Because you cannot see the map while you control the simulator (because you control the simulator with your eye/eyebrow movement), you have to rely on a second person to tell you when and how to move.  This creates a substantial delay that skews all data!   Ok, I'll stop ranting now before I have a nervous breakdown...


AHHHHHHHHHHHHHH.....

3 comments:

  1. Intuition, sense of direction and the ability to anticipate, that is what separate us from machines, if the human race had those abilities it would be great :P

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  2. Why don't you just explain that in your paper though?!

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  3. yeah, that was complicated..."Stop, no forward. You went too far. A little left, then forward, no too much, stop!" haha frustrating...but yeah, you will just have to explain that :)

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